Card Reveal

I made a new CuP add-in which enables you to see the cards of your opponent in Card-Jitsu. Here’s how it looks in use:

Cloud Penguin download


Client-sided Membership Hack

This tutorial is an advanced one, so I’m posting a detailed explanation. Note that the same thing can be achieved easily by using a Cloud Penguin add-in, so if you are able to run it, I’d suggest doing that instead.

1.Target your browser (or plugin process).
2.Start logging packets, join another room and stop logging.
3.Find a received packet with your penguin name that starts with “%xt%ap%”.
4.Right-click it and select “Send”.
5.Find the part of the packet which contains information about your member status.
An example packet can look like this:
There should be 3 ‘|’ characters in a row at the end of the packet (there will be something more after that if you’re walking a puffle).
The number we’re interested in is the third one to the left from the “|||” part.
It’s 0 for non-members. We’re going to modify it to 1.
The part of the packet you want to select starts on the ‘|’ before that and ends on the “|||”, so in my example it’s “|0|42|0|||”.
6.Find the hex code of that part and copy it.
Each character is located on the same position as in the decoded text.
7.Close the “Send a Packet” window and double-click a filter on the list.
8.Change mode to “Advance” and select “from the position of the chain found”.
9.Paste the copied hex on the beginning of the “SEARCH” field and on the 000 position of the “MODIFY” field.
10.In the “MODIFY” field, change the first 30 (code of ‘0’ character) to 31 (code of ‘1’ character).
11.Change the “nbr time to apply” to 100. If you leave it as 1 it might not work in igloos.
12.Click the “Apply” button.
13.Tick the filter and press the enable (ON) button.
14.Join another room.
15.You should have client-sided membership now!

How to still play DJ3K and other games

In this video you can see how you can still play DJ3K and other unavailable games.

This allows you to play the following games:

  • DJ3K
  • Puffle Soaker
  • Balloon Pop
  • Ring the Bell
  • Feed a Puffle
  • Memory Card Game
  • Puffle Paddle
  • Puffle Shuffle
  • Grab and Spin
  • Paint By Letters –  My Puffle
  • Paint By Letters –  Burnt out Bulbs
  • Paint By Letters –  Lime Green Dojo Clean


Penguin Cup Mini-game Hack

Here’s a new video for Penguin Cup!

This trick allows you to hack goals in the shootout mini-game.

1.Open WPE PRO and target the right process for your browser.
2.Play the mini-game.
3.Start logging packets as soon as the mini-game finishes loading.
4.Score one goal and stop logging packets.
5.Find a Send packet starting with “%xt%s%soccerparty#spgameshot%”.
6.Right-click it and select “Send”.
7.In send options set “Continuously” and set the Timer between 1000 and 2000 ms
(or you can also set it to send the packet 19 times).
8.Click the send (play) button and wait.
You won’t see the goals added at first, but don’t try to score any.
Remember that you can’t get more than 20 goals, so don’t send more than 19 packets.
9.If you’ve set it to “Continuously”, you’ll need to stop sending packets if the Packet number has reached 19.
10.After the game ends, you should see that you’ve scored 20 goals.


SWFs update!

The .SWF (Small Web Format / ShockWave Flash) files in “CP Files” section had been updated! I added a lot. I didn’t even bother to count them. :P The purpose of the files section is to encourage people to help develop the CuP Project, help programmers and let you spy into CP.

Currently, the game’s SWFs aren’t added yet. It is long and I, CoolFluby, have academic life and works. Maybe one day we will give all single swf without you having to add xxx.swf . This is most likely to happen in summer break and is a LOOONG work.

Here’s a direct link to the SWF page:

Thanks for reading!